Detalhes bibliográficos
| Resumo: | An adaptive serious game on Statistics is being under development in the framework of higher education. The main objective of this serious game is to promote and explain the applicability of statistics concepts in day-To-day life and in the decision-making process. The present work stresses the project development and mechanisms including the storyboard and game scenarios. The storyboard is based on a mystery where the clues and answers are defined in terms of statistics knowledge (probabilities, confidence intervals, hypotheses tests). The game scenarios were developed using open source tools and using as reference scenario the university campus. By doing this, the student/player are integrated in a "familiar" environment. It is expected to increase the students' proficiency on Statistics. |
| Autores principais: | Barbosa, Tiago |
| Outros Autores: | Lopes, Sérgio F.; Soares, Filomena; Carvalho, Vitor; Leão, Celina Pinto |
| Assunto: | Adaptive interaction Serious game Statistics Storytelling |
| Ano: | 2019 |
| País: | Portugal |
| Tipo de documento: | comunicação em conferência |
| Tipo de acesso: | acesso restrito |
| Instituição associada: | Universidade do Minho |
| Idioma: | inglês |
| Origem: | RepositóriUM - Universidade do Minho |